| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Cockatrice | 12" | 8 | 6 | 6+ |
| Unit Abilities |
|---|
| Maddened Ferocity:
Double the Attacks characteristic of this unit's melee weapons if it made a charge move in the same turn. |
| Petrifying Gaze:
At the start of the combat phase, you can pick 1 enemy unit within 6" of this unit and roll a dice. On a 4+, that unit suffers D3 mortal wounds. In addition, if any mortal wounds caused by this ability are allocated to a unit, until the end of that phase, only unmodified hit rolls of 6 for attacks made with melee weapons by the unit score a hit. The same unit cannot be affected by this ability more than once per phase. |
| Fly:
This unit can fly. |