Unit Abilities |
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Champion:
1 model in this unit can be a Bloodkine. Add 1 to the Attacks characteristic of that model’s melee weapons. |
Bloodgreed:
If the unmodified hit roll for an attack is made with a melee weapon by this unit is 6, that attack causes a number of mortal wounds to the target equal to the the weapon's Damage characteristic and the attack sequence ends (do not make a wound roll or save roll). |
Warherd Charge:
After this unit makes a charge move, you can pick 1 enemy unit within 1" of this unit and roll a dice each model in this unit. On a 2+, that unit suffers 1 mortal wound at the end of that phase. |
Unit | Move | Wounds | Bravery | Save |
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Bullgors | 7" | 4 | 6 | 5+ |