⚅⚄ Cutting the Ropes ⚄⚅

(Rule)
Description:

A fighter that is within 1" of a rope bridge but not on it can attempt to destroy it as an action. If they do so, roll 3 dice and add 1 to the score of each roll if the fighter is a monster or has any melee weapons with a Strength characterisitc of 5 or greater. if 1 roll scores 6+, the rope bridge is damaged. If 2 or more rolls score 6+, the rope bridge is destroyed.

The first time a rope bridge is damaged, it is weakened. This has no immediate effect, but players should be wary of sending their fighters across it from that point on. The second time a rope bridge is damaged, it is destroyed.

When a rope bridge is destroyed, every fighter that has the centre of their base on that rope bridge falls one after the other, in an order chosen by the player whose turn is taking place. When a fighter falls, if there is nowhere vertically lower that they can be placed, they are taken down. Otherwise, when a fighter falls in this manner, roll 3 dice for impact damage instead of 1. Once each fighter on the rope bridge has fallen, the rope bridge is removed.

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