model
Heroes (1 to 3)
Vanguard Chamber, Hero, Order, Heroes (1 to 3)
3d9c-c2bb-c0aa-1088
7cc5-d0aa-8c31-f6de
false
Add half the value of this ability (rounding up) to the Attacks characteristic of the next melee attack action made by this fighter this activation.
Until the end of the battle round, add 1 to the Toughness characteristic of friendly fighters while they are within 6" of this fighter.
Add 3 to this fighter’s Move characteristic for their next move action in this activation.
A fighter can make this reaction after an enemy fighter finishes a move action visible to this fighter and within 6" of this fighter. Until the end of the battle round, you can re-roll 1 dice during attack actions made by friendly fighters that target that fighter.
This fighter makes a bonus attack action. Then, they can make a bonus disengage action.
Each friendly fighter with the The Farstriders runemark within 6" of this fighter when this fighter uses this ability can make a bonus move action.
Add 2 to the Attacks characteristic of the next missile attack action made by this fighter this activation.
This fighter makes a bonus move action up to a number of inches equal to the value of this ability.
Pick a visible enemy fighter within 20" of this fighter and roll a dice. On a roll of 3-4, allocate 3 damage points to that fighter. On a roll of 5, allocate 6 damage points to that fighter. On a roll of 6, allocate 10 damage points to that fighter.
Until the end of this fighter’s activation, add the value of this ability to the damage points allocated to enemy fighters by each hit and critical hit from attack actions made by this fighter.
Allocate a number of damage points equal to the value of this ability to all visible enemy fighters within 3" of this fighter.
A fighter can make this reaction when they are targeted by a melee attack action, after the damage is totalled but before it is allocated to this fighter, if it is enough for this fighter to be taken down. Allocate D6 damage points to their attacker. Fighters with the Beast runemark or both the Scout and Fly runemarks cannot make this reaction.
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