upgrade
Trapper
c5fb-1721-e28f-7227
false
Until the end of this fighter's activation, do not count the vertical distance moved when this fighter is climbing.
Add 1 to the damage points allocated by each hit and critical hit from the next attack action made by this fighter this activation.
Pick a visible enemy fighter within 8" of this fighter and roll a number of dice equal to the value of this ability. If 1 of the dice scores a 6, that fighter makes 1 fewer action in this battle round (to a minimum of 0). If a fighter is reduced to 0 actions in this way, that fighter cannot be activated in this battle round.
Pick an enemy fighter within 6" of this fighter. Until the end of the battle round, subtract 1 from the Move characteristic of that fighter (to a minimum of 1) and subtract 1 from the damage points allocated by each hit and critical hit from attack actions made by that fighter (to a minimum of 1).
Pick a friendly fighter with the Hunters of Huanchi and Beast runemarks within 9" of this fighter. That fighter makes a bonus move action. Then pick a visible enemy fighter within 1" of the fighter that made the bonus move action and allocate a number of damage points to that fighter equal to the value of this ability.
This fighter makes a bonus move action or a bonus disengage action, then this fighter makes a bonus attack action or a bonus move action.
A fighter can make this reaction after they have been allocated the total damage points by a melee attack action. This fighter makes a bonus disengage action.
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