model
Fighters
Bladeborn Fighters, Fighters, Thorns of the Briar Queen, Nighthaunt, Fly, Minion, Death
3f17-cc30-b44d-aaee
false
Pick a visible enemy fighter within a number of inches of this fighter equal to the value of this ability. Until the end of the battle round, subtract 1 from the Strength characteristic (to a minimum of 1) of attack actions made by that fighter. A fighter can only be targeted once per battle round by this ability. ⠀
A fighter can use this ability only if there is a visible friendly fighter with the Minion runemark within 3” of them. Until the end of this fighter's activation, add 1 to the Attacks and Strength characteristics of attack actions made by this fighter. ⠀
Pick a visible enemy fighter within 3” of this fighter with 1 or more damage points allocated to them. Until the end of the battle round, add 1 to the Strength characteristic of melee attack actions made by friendly fighters that target that fighter. A fighter can only be targeted once per battleround by this ability.
At the end of this fighter's activation, heal a number of damage points allocated to this fighter up to the number of damage points allocated to enemy fighters this activation. ⠀
Until the end of this fighter’s activation, count each hit from melee attack actions made by them as a critical hit instead. ⠀
Pick an enemy fighter within a number of inches of this fighter equal to the value of this ability and roll a dice. On a roll of 3+, until the end of the battle round, that fighter cannot make move actions or disengage actions. ⠀
Pick a visible enemy fighter within 9" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 3 damage points to that fighter. In addition, for each 4+, subtract 1 from the Move characteristic (to a minimum of 1) of that fighter until the end of the battle round.
A fighter can only use this ability if they are not within 3" of any enemy fighters. Remove this fighter from the battlefield, then set this fighter up on a platform or the battlefield floor, more than 5" from all enemy fighters.
Pick a visible enemy fighter. Roll a dice for that fighter. If the roll is equal to or less than the number of the current battle round, allocate 6 damage points to that fighter.
Pick a friendly fighter that has been taken down. Set that fighter up on a platform or the battlefield floor wholly within 3" of this fighter. The fighter set up on the battlefield no longer counts as being taken down. Remove a number of damage points allocated to that fighter equal to the value of this ability. ⠀
Remove up to D3 damage points allocated to each friendly fighter within 6" of this fighter (roll for each). ⠀
A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. Remove a number of damage points from all visible friendly fighters within 6" of this fighter up to the value of this ability. ⠀
Allocate a number of damage points equal to the value of this ability to all visible enemy fighters within 3” of this fighter. ⠀
Until the end of this fighter's activation, they can move over dungeon walls and through sealed dungeon doors but must end any move action with their base wholly on the battlefield floor.
A fighter can make this reaction when an enemy fighter finishes a move action within 3" of them. Note the distance between this fighter and the enemy fighter that made the move action. Remove this fighter from the battlefield and then set this fighter up on a platform or the battlefield floor no further from the enemy fighter that made the move action.
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