Terrorgheist

(Unit)
Type:

model

Category:

Monsters

Categories:

Monsters, Fly, Gargantuan, Death, Terrifying

LinkId:

194e-f714-c20d-7195

Hidden:

false

Costs: 500 pts
Options (1)
Rules (12)
⚁ [Double] Monstrous Reach
Until the end of this fighter's activation, do not count the vertical distance when measuring the range for attack actions made by this fighter.
⚁ [Double] Slavering Charge
A fighter can only use this ability if there is a visible enemy fighter within 6" of them. This fighter makes a bonus move action and must finish closer to the closest visible enemy fighter than they were at the start of that move action.
⚁ [Double] Swooping Dive
Add 3 to this fighter's Move characteristic of this fighter for the next move action in this activation.
⚁ [Double] Swooping Dive
Add 3 to this fighter's Move characteristic for their next move action this activation.
⚂ [Triple] Death Scream
Roll a dice for each visible enemy fighter within 8" of this fighter. On a roll of 5, allocate 1 damage point to the fighter being rolled for. On a roll of 6, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
⚂ [Triple] Drag and Maul
Pick a visible enemy fighter within 6" of this fighter.  Remove that fighter from the battlefield and set them up within 1" of this fighter.  Then, roll a number of dice equal to the value of this ability.  For each 4+, allocate 3 damage points  to that fighter.
⚂ [Triple] Scent of Gore
A fighter can use this ability only if there is a visible enemy fighter within 1" of them that has 5 or more damage points allocated to them. This fighter makes a bonus attack action.
⚂ [Triple] Sword-like Claws
Add 3 to the Attacks characteristic of the next melee attack action made by this fighter this activation.
⚃ [Quad] Demolishing Rampage
Pick a terrain piece within 1" of this fighter.  In an order of your choice, place each objective, treasure token and fighter that is on that terrain feature, and on any other terrain feature that is on that terrain feature, on the battlefield floor in a location of your choice as close as possible horizontally to its current location.  then, in an order of your choice, each fighter placed on the battlefield in this manner suffers impact damage.  Then, remove the terrain feature(s)
⚃ [Quad] Infested with Bats
A fighter can only use this ability if 10 or more damage points have been allocated to them. Allocate a number of damage points equal to the value of this ability to all visible enemy fighters within 3" of this fighter.
⚃ [Quad] Pestilent Breath
Pick a visible enemy fighter within 8" of this fighter and roll a dice for that fighter and each other fighter within 3" of that fighter and visible to that fighter.  On a roll of 2-5, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.  On a 6, allocate a number of damage points to the fighter being rolled for equal to double the value of this ability.
[Reaction] Necromantic Bonds
A fighter can make this reaction after an enemy finishes a move action within 3" of a friendly fighter with the Hero runemark.  This fighter makes a bonus move action.  After that move action this fighter must be within 1" of the enemy fighter that made the move action.  Then this fighter makes a bonus attack action.

Profiles:

Model MoveToughnessWounds
Terrorgheist

4

50

Weapon RangeAttacksStrengthDamage
Fanged Maw

2

4

5

✹/✹

Damage Points Allocated MoveDamage
00-10

12

4/8

11-20

10

3/6

21-30

8

3/6

31-40

6

2/4

41-49

4

1/2

Modifiers:

set pts 0
1 selections of Inactive (removes cost) in self (recursive)
Used By (1)

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