upgrade
78c4-0186-daba-d129
false
Until the end of this fighter’s activation, add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each critical hit from the next melee attack action made by this fighter.
Until the end of this fighter’s activation, add half the value of this ability (rounding up) to the Strength characteristic of melee attack actions made by this fighter.
Pick a visible enemy fighter within 6" of this fighter and roll 2 dice. For each roll of 4-5, allocate 1 damage point to that fighter. For each roll of 6, allocate a number of damage points to that fighter equal to the value of this ability.
Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly fighters while they are within 3" of this fighter.
Roll a dice for each visible enemy fighter within 3" of this fighter. On a roll of 4+, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
Pick a visible enemy fighter within 3" of this fighter and roll 6 dice. For each roll of 2+, allocate a number of damage points to that fighter equal to half the value of this ability (rounding up). In addition, for each roll of 6, roll an extra dice as above (and so on).
A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. For each hit roll from that attack action that hits, allocate 1 damage point to the attacking fighter. For each critical hit, allocate 2 damage points to the attacking fighter instead.
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