Witherlord

(Unit)
Type:

model

Category:

Allies

Categories:

Hero, Rotmire Creed, Destroyer, Chaos, Allies

LinkId:

98d8-3572-6c29-7e0e

Hidden:

false

Costs: 175 pts
Options (1)
Rules (7)
⚀ [Reaction] Bile Blood
A fighter can make this reaction when they are targeted by a melee attack action.  After the damage is totalled but before it is allocated to this fighter, roll a dice for each critical hit scored from that attack action.  For each 3+, allocate 3 damage points to the fighter that made that attack action.
⚁ [Double] Blowpipe
Pick a visible enemy fighter within 6" of this fighter and roll 2 dice.  For each 4+, allocate a number of damage points to that fighter equal to half the value of this ability (rounding up).  In addition, for each 6, subtract 1 from that fighter's Toughness characteristic until the end of the battle round.
⚁ [Double] Gruesome Harvest
A fighter can use this ability only if an enemy fighter has been taken down by a melee attack action made by them this activation.  This fighter now has a *potent vial* until the end of the battle.  While a fighter has a potent vial, when they use an ability, the value of the ability is treated as being 6 even if the ability dice show a different score.
⚁ [Double] Hooked Net
Pick a visible enemy fighter within 1" of this fighter and roll a dice.  On a 3+, allocate a number of damage points to that figther equal to the roll, and that fighter cannot make move actions or disengage actions for the rest of the battle round.
⚂ [Triple] Lethal Injection
Pick a visible enemy fighter within 1" of this fighter and roll a number of dice equal to the value of this ability.  For each roll that exceeds the Toughness characteristic of that fighter, allocate 5 damage points to them.
⚂ [Triple] Slashing Attack
Roll a dice for each visible enemy fighter within 3" of this fighter.  On a 3-4, allocate 1 damage point to the fighter being rolled for.  On a 5-6, allocate a number of damage points to the fighter being rolled for equal to the value of this ability.
⚃ [Quad] Ensnaring Strike
This fighter makes a bonus attack action.  In addition, if that attack action scores any critical hits, the target fighter cannot make move actions or disengage actions for the rest of the battle round.

Profiles:

Model MoveToughnessWounds
Witherlord

4

4

20

Weapon RangeAttacksStrengthDamage
Snatcher-hook

2

4

4

3/5

Modifiers:

set pts 0
1 selections of Inactive (removes cost) in self (recursive)
set hidden true
0 selections of Chaos in roster (recursive)
Used By (1)

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