model
Fighters
Fighters, Warrior, Horns of Hashut, Brute, Chaos
b9b3-efcd-6370-6964
false
A fighter can make this reaction when an enemy fighter finishes a move action within 3" of them. Roll a dice. If the roll is equal to or greater than that enemy fighter's toughness characteristic, allocate 3 damage points to that enemy fighter and subtract 1 from the Strength characteristic of melee attack actions made by that enemy fighter until the end of the battle round.
A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action or a bonus attack action.
The next attack action made by this fighter this activation scores a critical hit on a 5+ if the target fighter already has 5 or more damage points allocated to them before the attack action is made.
Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 4-5, allocate 1 damage point to that fighter. On a 6, allocate a number of damage points to that fighter equal to the value of this ability.
Pick a visible point within 6" of this fighter that is on the battlefield floor or a platform and place a token there. That token is an ash bomb token. While an enemy fighter is within 3" of any ash bomb tokens, subtract 1 from their Toughness characteristic and subtract 1 from the Attacks characteristic of attack actions made by them (both to a minimum of 1). At the end of the battle round, remove the token.
Pick a visible enemy fighter within 6" of this fighter and roll a number of dice equal to the value of this ability. For each 4+, allocate 3 damage points to that fighter. Then, do the same for each other visible enemy fighter within 2" of that enemy fighter but instead roll a number of dice equal to half the value of this ability (rounding up).
This fighter makes a bonus melee attack action. In addition, add 1 to the damage points allocated by each critical hit scored from that bonus attack aciton.
4
15
1
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