with Crushing Weapons

(Entry)
Type:

upgrade

EntryId:

7745-86dc-f21d-6a72

Hidden:

false

Costs: 105 pts
Rules (7)
⚀ [Reaction] Breath of Cinder and Smoke
A fighter can make this reaction when an enemy fighter finishes a move action within 3" of them.  Roll a dice.  If the roll is equal to or greater than that enemy fighter's toughness characteristic, allocate 3 damage points to that enemy fighter and subtract 1 from the Strength characteristic of melee attack actions made by that enemy fighter until the end of the battle round.
⚁ [Double] Lay to Waste
A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation.  This fighter makes a bonus move action or a bonus attack action.
⚁ [Double] Merciless Cruelty
The next attack action made by this fighter this activation scores a critical hit on a 5+ if the target fighter already has 5 or more damage points allocated to them before the attack action is made.
⚁ [Double] Stampede of Iron
Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter and roll a dice.  On a 4-5, allocate 1 damage point to that fighter.  On a 6, allocate a number of damage points to that fighter equal to the value of this ability.
⚂ [Triple] Ash Bomb
Pick a visible point within 6" of this fighter that is on the battlefield floor or a platform and place a token there.  That token is an ash bomb token.  While an enemy fighter is within 3" of any ash bomb tokens, subtract 1 from their Toughness characteristic and subtract 1 from the Attacks characteristic of attack actions made by them (both to a minimum of 1).  At the end of the battle round, remove the token.
⚂ [Triple] Engulfing Flames of Dark Artifice
Pick a visible enemy fighter within 6" of this fighter and roll a number of dice equal to the value of this ability.  For each 4+, allocate 3 damage points to that fighter.  Then, do the same for each other visible enemy fighter within 2" of that enemy fighter but instead roll a number of dice equal to half the value of this ability (rounding up).
⚃ [Quad] Unleash the Raging Taurus
This fighter makes a bonus melee attack action.  In addition, add 1 to the damage points allocated by each critical hit scored from that bonus attack aciton.

Profiles:

Weapon RangeAttacksStrengthDamage
Crushing Weapons

1

4

3

2/4

Model MoveToughnessWounds
Demolisher

4

4

12

Modifiers:

set pts 0
1 selections of Inactive (removes cost) in parent (recursive)

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