model
Heroes (1 to 3)
Slaanesh Daemons, Hero, Warrior, Chaos, Heroes (1 to 3)
49b9-140e-633f-daa4
4d18-1d1c-602c-39bd
false
Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a roll of 2+, until the end of the battle round, that fighter cannot make move actions or disengage actions.
Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of attack actions made by enemy fighters while they are within 6" of this fighter.
Add 3 to this fighter’s Move characteristic for their next move action in this activation.
Until the end of this fighter’s activation, add 1 to the damage points allocated to enemy fighters by each hit and critical hit from melee attack actions made by this fighter.
Until the end of this fighter’s activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
Until the end of the battle round, add 1 to the Strength characteristic of melee attack actions made by visible friendly fighters while they are within 6" of this fighter.
Pick a visible enemy fighter within 9" of this fighter. That fighter cannot activate or make reactions in this battle round.
Add half the value of this ability (rounding up) to the damage points allocated to enemy fighters by each hit and critical hit from the next melee attack action made by this fighter in this activation.
A fighter can make this reaction after they are targeted by a melee attack action but before the hit rolls are made. For each hit roll from that attack action that hits, allocate 1 damage point to the attacking fighter. For each critical hit, allocate 2 damage points to the attacking fighter instead.
3-7
2
3
3/6
1
5
2/4
20
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