Dangerous to Know Arco-flagellants may not ride in vehicles. They cannot capture table quarters, objectives, or count as surviving troops in a Meat Grinder mission. In addition, no other models may ever join a unit of Arco-flagellants.
Implant Injectors The Arco-flagellant's stimm injectors can be activated at the beginning of any of the Witch Hunter's movement phases. For the remainder of the game they are subject to the Holy Rage (pg 24) rule. However, on a roll of 6 for additional movement remove a model as a casualty.
In close combat, roll a D6 at the beginning of each Assault phase to determine the number of Attacks it may make that phase, in additional to the bonus for assaulting that turn. Should a 6 be rolled, the model will be removed as a casualty at the end of the Assault phase after it resolves its attacks.