Seraphim Superior

(Entry)
Type: model
EntryId: 0828-e667-f51c-6054
Hidden: false
Costs: 22 pts

Constraints:

max: 1
min: 1
Options (1)
Rules (1)
Simulacrum Imperialis
The presence of the Simulacrum Imperialis allows a Faithful unit to roll one extra dice when making a Test of Faith and choose which two dice to use. This may be used once per player turn.

Profiles:

Unit WSBSSTWIALdSv
Seraphim Superior (x2)

4

4

3

3

1

4

1

9

3+

Weapon RangeSAPType
Bolt Pistol

12"

4

5

Pistol

Krak Grenades

Gives Strength 6 in Assault vs. vehicles, making their AP scores 6+D6. Cannot make bonus attacks for charging. Can also be used as a Death or Glory attack

Abilities
Frag Grenades:

Fights simultaneously vs enemies in cover. Both sides roll to hit and wound before making saves and removing casualties