Black Guardian War Walker Squadron

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support, Ulthwe, Heavy Support
LinkId: 4e41-b63b-6932-9b6f
Hidden: false
Options (1)
Rules (3)
Eldar Energy Field
Any ranged attacks against the vehicle's front and side armour with a Strength greated than 8 counts as Strength 8. Additionally, all front and side attacks may only ever roll +1d6 for their armour penetration (for example, negating the Melta and Ordnance rules). Attacks in close combat or in the rear armour ignore this rule.
Tactical Withdrawal
Black Guardians that fall back due to casualties inflicted will not fally and must continue to fall back even if above half strength. Any squad removed from play in this way whilst still above half strength only counts for half the unit's victory points.
Webway Strike
At least half the units (rounding up) in any Ulthwe Strike Force must be kept in reserve and enter play through a Wraithgate as described below, regardless of mission. These units must be noted down before deployment. Regardless of the mission being played, any unit that carries a Wraithgate automatically begins on table following the usual deployment rules.

Ulthwe Strike Force troops that are falling back must do so towards the nearest Wraithgate if one has been placed. If they are unable to they will fall back as specified in the mission. If a model from a unit that is falling back passes through the Wraightgate the entire unit is removed from play as if they had left the table. If the only model left on the table carrying a Wraithgate is destroyed, the Wraithgate is placed wih the central hole over the spot where the model died.
Used By (1)