Hormagant Brood

(Entry)
Type: unit
EntryId: f4a8-7f8b-6899-61ff
Hidden: false
Options (2)
Hormagants:
Rules (5)
Bounding Leap
In the Assault phase the unit may assault up to 12". They also advance and fall back 3D6". Also they get their full number of attacks in close combat while only be within 2" of an enemy model.
Scything Talons
Creatures with scything talons count as having two close combat weapons in an assault and so gain +1 attack. Creatures with two sets of scything talons gain +2 Attacks. Ranged weapons that base their number of shots on the owner's Attacks do not gain additional shots.
Fleet of Claw
Instead of shooting the model can move another D6" in the shooting phase, ignoring penalties for difficult terrain.
Instinctive Behavior
At the start of the Tyranid turn any broods outside Synapse countrol range must take a Morale check for being All On Your Own. If failed consult the Tyranid Instinctive Behavior table. Additionally, roll on this table if a Tyranid creature fails a normal Morale or Pinning test while outside the Synapse control range.
Shoot the Big Ones!
The opposing player's line of fire is only blocked by terrain, vehicles and models in close combat while shooting at Tyranid models.

Profiles:

Unit WSBSSTWIALdSv
Hormagaunt

4

3

3

3

1

4

1+1

5

6+

Used By (2)
Tyranids (2001)(Catalogue)