Rending Claws

(Entry)
Type:

upgrade

EntryId:

ee61-9cf2-a997-4d4b

Hidden:

false

Costs: 2 pts

Constraints:

max: 1
Rules (1)
Rending Claws
Tyranids with rending claws inflict a wound automatically and ignore armour saves on to-hit rolls of 6. Other successful hits must roll ot wound as normal. If the creature rolls a 6 for Armour Penetration they then can roll an additional dice to determine the total Armour Penetration value.

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