The Red Terror

(Entry)
Type: upgrade
EntryId: b185-91bf-e92f-5c1c
Hidden: false
Costs: 104 pts

Constraints:

max: 1
Rules (6)
Swallow Whole
The Red Terror is capable of swallowing whole men alive. If the ed Terror hits with four or more of its Attacks in the Assault phase, it can choose a single enemy model in base contact and swall it whole. The Terror scores no other hits if it chooses to swallow an enemy. The swallowed model is removed as a casualty. No rolls to wound are made, and armour and invulnerables saves do not apply, and wargear such as bionics cannot save the victim.
Models with a Strength of Toughness of 5 or greater, Bikes/Cavalry, and anything with an Armour value, cannot be swallowed whole.
Deep Strike
May deploy anywhere on the table. Place the center of an Ordnance blast marker at the unit's destination and roll a Scatter Die and 2D6. On a "hit", the unit lands on-target. On an arrow, they land off-target 2D6 inches of the direction shown. Units may not move or assault in the same turn they arrive in.
Fast
Raveners move 9" on the Movement phase and can make an Assault move up to 9". When rolling for distance moved through difficult terrain add +1 to the highest roll. Roll 3D6 for fall back and pursuit distances.
Tyranid Monstrous Creatures
-Automatically passes any Morale checks and cannot be pinned


-Can allocate close combat attacks to a specific enemy in base-to-base contact and shoot at enemies not targeted by it's joined unit


-May re-roll Difficult Terrain unless joined to a unit


-Ignores enemy Armor Saves in close combat and roll S+2D6 for vehicle armor penetration


-Counts as a unit of troops for victory conditions
Shoot the Big Ones!
The opposing player's line of fire is only blocked by terrain, vehicles and models in close combat while shooting at Tyranid models.
Instinctive Behavior
At the start of the Tyranid turn any broods outside Synapse countrol range must take a Morale check for being All On Your Own. If failed consult the Tyranid Instinctive Behavior table. Additionally, roll on this table if a Tyranid creature fails a normal Morale or Pinning test while outside the Synapse control range.

Profiles:

Unit WSBSSTWIALdSv
The Red Terror

6

-

5

5

3

3

3+2

10

3+

Modifiers:

add error 1500+ points required to include The Red Terror
1499- limit::4ed5-2f92-9abc-2870 of any in roster (recursive)
Used By (1)
Tyranids (2001)(Catalogue)