Mutable Guant Brood

(Entry)
Type: unit
EntryId: 9c27-a7dd-097f-d8e5
Hidden: false
Options (5)
Bio-Weapons (Choose 1):
Guants:
Seeding Swarm Options:
Rules (3)
Fleet of Claw
Instead of shooting the model can move another D6" in the shooting phase, ignoring penalties for difficult terrain.
Instinctive Behavior
At the start of the Tyranid turn any broods outside Synapse countrol range must take a Morale check for being All On Your Own. If failed consult the Tyranid Instinctive Behavior table. Additionally, roll on this table if a Tyranid creature fails a normal Morale or Pinning test while outside the Synapse control range.
Shoot the Big Ones!
The opposing player's line of fire is only blocked by terrain, vehicles and models in close combat while shooting at Tyranid models.

Profiles:

Unit WSBSSTWIALdSv
Mutable Gaunt

3

3

3

3

1

4

1

5

6+

Used By (2)
Tyranids (2001)(Catalogue)