Ripper Swarm

(Unit)
Type: unit
Category: Troops
Categories: Troops
LinkId: 146b-f542-4f8a-a594
Hidden: false
Options (2)
Rippers:
Rules (5)
Mindless
A ripper swarm never has to fall back and is assumed to automatically pass any Morale checks it is required to take, even against attacks which normally force their target to fall back with no test taken. Rippers cannot be pinned. For the purposed of mission objectives, Ripper Swarms cannot capture table quarters, hold objectives, or count as surviving troups in a Meat Grinder battle.
Vulnerable to Blasts
Template and blast weapons inflict two wounds instead of one on Ripper Swarms
Small Targets
Ripper Swarm's cover saves are improved by +1.
Instinctive Behavior
At the start of the Tyranid turn any broods outside Synapse countrol range must take a Morale check for being All On Your Own. If failed consult the Tyranid Instinctive Behavior table. Additionally, roll on this table if a Tyranid creature fails a normal Morale or Pinning test while outside the Synapse control range.
Shoot the Big Ones!
The opposing player's line of fire is only blocked by terrain, vehicles and models in close combat while shooting at Tyranid models.

Profiles:

Unit WSBSSTWIALdSv
Ripper Swarm

3

0

3

3

3

1

3

10

6+

Used By (1)
Tyranids (2001)(Catalogue)