Moloc

(Entry)
Type: model
EntryId: ec68-7df9-f7fd-5587
Hidden: false

Constraints:

min: 1
max: 1
Rules (7)
Masterwork Storm Shield
Allows a 3+ invulnerable save against one opponent per turn in close combat. Cannot be combined with Rosarius or Iron Halo saves
Dark Fury
Both Moloc and any Space Marine squad he joined automatically passes all Pinning and Morale Checks they are required to make. In addition, they count as always being equipped with frag grenades when determining initiative in the first round of combat.
Hound of the High Lords
Any HQ choices that Moloc personally removes the final wound from (or in the case of HQ vehicles, destroys it) counts as double Victory Points at the end of the battle.
Terminator Armour
Gain a 2+ Armour save and 5+ invulnerable save
Iron Halo
The iron halo grants a 4+ invulnerable save.
Storm Shield
Allows a 4+ invulnerable save against one opponent per turn in close combat. Cannot be combined with Rosarius or Iron Halo saves
Independent Character
Individual model. Can join other units in battle

Profiles:

Unit WSBSSTWIALdSv
Lord Asterion Moloc

6

5

4

4

4

5

4

10

2+

Weapon RangeSAPType
The Black Spear (Ranged)

Melee

User +1

1

Melee

Master-Crafted; Once per Game use Ranged Ability

The Black Spear (Melee)

12"

8

1

Assault 1

Once per game; Roll an extra D6 to penetrate vehicles at half range.

Meltagun

12"

8

1

Assault 1

Meltaguns are devastating short ranged "heat rays." Melta weapons roll an extra D6 to penetrate vehicles at half range.