Chaplain Dreadnought Armand Titus

(Unit)
Type: unit
Category: HQ
Categories: HQ
LinkId: d6a4-2ac3-a97c-8889
Hidden: true
Costs: 225 pts
Options (2)
Rules (6)
Hard to Kill
When a Venerable Dreadnought takes a glancing or penetrating hit, you may force your opponent to re-roll the resulting damage. You must accept the result of the second roll, even if it is worse.
Old & Wise
If a Sons of Medusa army includes a Venerable Forge-Lord it may re-roll the dice if the mission being played has a dice roll to see who gets the first turn.
Living Icon of the Chapter
Any Howling Griffons unit with at least 1 model with 6" of Chaplain Titus automatically pass all Morale Checks. Conversely, if Titus is destroyed, any Howling Griffons with line of sight to him must take a pinning check at -1 Leadership.
Extra Armour
Treat 'Crew Stunned' results as 'Crew Shaken' instead.
Smoke Launchers
Once per game, after completing its move, a vehicle with Smoke Launchers may trigger them. The vehicle may not fire this turn, but any penetrating hits scored by the enemy in the next shooting phase are instead turned into glancing hits.
Searchlight
During battles using Night Fight rules, one enemy unit spotted by the vehicle may be fired at by all other friendly units within range and that have line of sight, but by doing so the vehicle may be fired at by all enemy units in the next turn.

Profiles:

Walker WSBSSFront ArmorSide ArmorRear ArmorIA
Chaplain Dreadnought Armand Titus

5

5

6(10)

12

12

10

4

4

Modifiers:

add category Howling Griffons
1+ selections of Howling Griffons in force (recursive)
add error Chaplain Dreadnought Armand Titus cannot be taken in a force less than 1500pts.
and
1+ selections of Chaplain Dreadnought Armand Titus in force (recursive)
1499- pts of any in force (recursive)
set hidden false
1+ selections of Howling Griffons in force (recursive)
Used By (1)