Tyberos

(Entry)
Type: upgrade
EntryId: b68e-6424-a2bd-75d6
Hidden: false

Constraints:

min: 1
max: 1
Rules (5)
Hunger & Slake
Tyberor's weapons, Hunger & Slake, are a pair of unique power weapons. One is a Master-Crafted Lighting Claw, and the second is a Master-Crafted Chainfist. He may divide up his close combat attacks freely between the two weapons (extra attack already included in profile).
Shade Master
Tyberos the Red Wake may re-roll any failed Pinning or Morale Checks.
Terminator Armour
Gain a 2+ Armour save and 5+ invulnerable save
Deep Strike
May deploy anywhere on the table. Place the center of an Ordnance blast marker at the unit's destination and roll a Scatter Die and 2D6. On a "hit", the unit lands on-target. On an arrow, they land off-target 2D6 inches of the direction shown. Units may not move or assault in the same turn they arrive in.
Teleport Homer
If the template used by teleporting Terminators making a Deep Strike is centered  on the model with the homer, then it does not scatter.

Profiles:

Unit WSBSSTWIALdSv
Tyberos The Red Wake

5

5

5

4

3

5

4

10

2+

Weapon RangeSAPTypeAbilities
Hunger & Slake

Melee

As User

1

Melee

Master-Crafted; See rules