Armenneus Valthex

(Entry)
Type: model
EntryId: 45be-ef74-00fe-097a
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
Indynabula Array
The array allows Valthex to attempt to repair a vehicle as if he were equipped with a Servo-Arm. In addition, it counts as 2 Power Weapons (extra attack included in profile). It also confers a 5+ invulnerable save.
Battle Alchemistry
An army including Valthrex can upgrade a single Space Marine unit within the army as having Hellfire Rounds equipped in any Bolt Pistol, Bolter or Storm Bolter. Hellfire rounds as per the weapon they are equipped with, but wound any target on a 2+.
Artificer Armor
Upgrades Power Armour to a 2+
Independent Character
Individual model. Can join other units in battle

Profiles:

Unit WSBSSTWIALdSv
Armenneus Valthex

4

5

4

4

2

4

2

10

2+

Weapon RangeSAPType
Indynabula Array

Melee

User

2

Melee

Bolt Pistol

12"

4

5

Pistol

Plasma Cannon

36"

7

2

Heavy 1 Blast

If you roll a 1 to hit with a plasma weapon it has overheated and injured the model firing it. Make an armor save for the model, otherwise it will suffer a wound. Plasma weapons on vehicles are not affected by overheating.

Krak Grenades

Gives Strength 6 in Assault vs. vehicles, making their AP scores 6+D6. Cannot make bonus attacks for charging. Can also be used as a Death or Glory attack

Abilities
Frag Grenades:

Fights simultaneously vs enemies in cover. Both sides roll to hit and wound before making saves and removing casualties