Earthshaker Cannon

(Entry)
Type: upgrade
EntryId: 2660-10a5-780d-cee7
Hidden: false
Costs: 51 pts

Constraints:

min: 1
max: 1
Options (1)
Rules (2)
Immobile
The Earthshaker Cannon is immobile and cannot be moved once deployed. If it is forced to start off the board, it deploys on the board edge when it moves on from reserve, but may not more further.
Hits on the Gun
When the Heavy Ordnance Battery is fired at, randomize any hits between the crew and the gun. On a 1-4 a crew member is hit and on a 5-6 the cannon is hit. Hits against the crew are resolved as normal. The Earthshaker Cannon is a vehicle with an armour value of 11 on all facings. Any glancing or penetrating hit destroys the gun.

Profiles:

Weapon RangeSAPType
Earthshaker

120"

9

3

Ornance 1/Blast

Barrage Weapon. See page 58 of the Core Rulebook for details.