Gue'vesa Team (Chapter Approved)

(Unit)
Type: unit
Category: Troops
Categories: Troops
EntryId: 2127-779a-69aa-5d70
Hidden: false
Options (3)
Pulse Weapons:
Rules (1)
Traitors
Although the humans who have joined the Tau empire bear no ill-will towards their former compatriots, the same cannot be said of Imperial troops fighting the auxiliaries. Imperial troops (Space Machines, Imperial Guard, Witch Hunters, Daemon Hunters, etc.) will always hit Gue'vesa on a roll of 3+ in close combat, regardless of relative Weapon Skill.

Modifiers:

set hidden true
0 selections of Chapter Approved in force (recursive)