Outrider

(Entry)
Type: model
EntryId: 3d4a-02e1-fc6b-3116
Hidden: false
Costs: 35 pts
Rules (6)
Bikes
Can move 12" in Movement phase and 6" in Assault but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is killed with no Armor Save allowed.
Hard to Hit
Due to dust and exhaust clouds Warbikes give their riders a 5+ cover saving throw. Furthermore a unit being shot at "through" the warbikes also recieve the 5+ cover saving throw.
Psycho Blastas
In an assault Warbikers use their big shootas to blast the enemy at point blank range. Warbikers that charge into close combat strike first and make a shooting attack in the first round of combat instead of fighting normally.
Short Ranged
Warbike's Big Shootas are limited to a maximum rang eof 18".
Speed Freeks
Warbike Mobz are immune to the effects of morale and pinning.
The Power of the WAAAGH!
When an Ork mob charges into close combat roll a 2D6. If the score is equal to or under the number of Orks in the mob they charge in with a rousing "Waaaaaaaaagh!". All the Orks in the mob double thier Initiative characteristic for the remainder of the assault phase. In future phases their Initiative returns to normal.
Orks who make sweeping advanced into the enemy also tests for The Power of the WAAAGH!. The test is made at the beginning of the assault phase so any casualties from enemy first will reduce the chances of them maintaining their momentum.

Profiles:

Unit WSBSSTWIALdSv
Warbike Boyz

4

2

3

4(5)

1

2

2

7

6+/5+

Weapon RangeSAPTypeAbilities
Big Shoota

36"

5

5

Assault 3