Land Raider Crusader (IA)

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support
LinkId: fe16-ad6e-04b8-22f0
Hidden: false
Costs: 255 pts
Options (1)
Rules (4)
Deus Ex Machina (IA)
If the crew are stunned then the Machine Spirit will take over temporarily. The Land Raider may be moved directly forward up to its maximum move.
Fire Control (IA)
The Land Raider may always fire one additional weapon system to those it would normally be able to fire. This shot may be against a different target to that engaged by the crew. Automatic targeting is less accurate and therefore conducted with BS2. If the crew are stunned or shaken, the Machine Spirit may still fire a weapon using this rule.
Frag Assault Launchers
Any unit that assaults on the same turn it disembarks from the Crusader counts as having frag grenades
Extra Armour
Count the 'Crew Stunned' result as 'Crew Shaken' instead

Profiles:

Transport Front ArmorSide ArmorRear ArmorBSCapacity
Land Raider

14

14

14

4

10 Marines. 5 Terminators.

Weapon RangeSAPType
Multi-melta

24"

8

1

Heavy 1

Multi-melta guns are devastating short ranged "heat rays." Melta weapons roll an extra D6 to penetrate vehicles at half range.

Assault Cannon

24"

6

4

Heavy 3

If a triple 1 is rolled on the To Hit dice for an assault cannon it jams and is destroyed.

Boltgun

24"

4

5

Rapid Fire

Modifiers:

set hidden true
and
0 selections of Imperial Armour in force (recursive)
primary-catalogue is not Blood Angels (1998)
primary-catalogue is not Black Templars (2000)
primary-catalogue is not The Badab War (Homebrew)
set max 1
or
Used By (13)
Dark Angels (1999)(Catalogue)
Iron Hands (2001)(Catalogue)
Salamanders (2000)(Catalogue)
White Scars (2002)(Catalogue)