Bionics

(Entry)
Type: upgrade
EntryId: 57b3-c4a9-880f-19e4
Hidden: false
Costs: 10 pts

Constraints:

max: 1
Rules (1)
Bionics
If a model with bionics is killed, instead of removing it, place it on its side. Roll a D6 at the start of the next turn; on a roll of a 6 the model stands back up with 1 wound.

Modifiers:

set pts 5
ancestor is Iron Hands
set pts 5
ancestor is Sons of Medusa
set hidden true
or
1 selections of Terminator Armor in parent
parent is Deathwing
ancestor is Captain Invictus
ancestor is e523-fad3-c10b-2fe8
ancestor is 31b1-4e0b-3c6c-f59d
set min 1
1 selections of Sons of Medusa Bionics in root-entry (recursive)