1st Company Terminator Squad

(Unit)
Type: unit
Category: Elites
Categories: Elites
LinkId: 3cf0-81dd-ec27-0424
Hidden: false
Options (5)
Rules (3)
And They Shall Know No Fear
Automatically regroup when falling back even when at less than 50%. Enemy advances are treated as a new Assault (enemy striking +1A the following turn). If the enemy does not advance, the Space Marines can move, shoot, and assault as normal in their following turn.
Terminator Honors
Gain +1 Attack (Already included for Veteran Sergeants and Space Marines wearing Terminator Armour)
Deep Strike
May deploy anywhere on the table. Place the center of an Ordnance blast marker at the unit's destination and roll a Scatter Die and 2D6. On a "hit", the unit lands on-target. On an arrow, they land off-target 2D6 inches of the direction shown. Units may not move or assault in the same turn they arrive in.

Modifiers:

add error Invictus can only have one 1st Company bodyguard unit.
and
1+ selections of 1st Company Terminator Squad in parent
or
1+ selections of 1st Company Command Squad in force (recursive)
1+ selections of 1st Company Terminator Assault Squad in parent
1+ selections of 1st Company Space Marine Veteran Squad in parent
set hidden true
0 selections of Captain Invictus in force (recursive)
Used By (1)