Ancient Helveticus (Chapter Approved)

(Unit)
Type: unit
Category: HQ
Categories: HQ
LinkId: 073f-8fd6-8a92-d774
Hidden: false
Costs: 190 pts

Constraints:

max(force): 1
Rules (7)
Banner of Macragge
The Banner of Macragge has the combined effect of both the Sacred Standard and Holy Relic. In addition, Ancient Helveticus and any Ultramarines squad he joins becomes fearless and automatically passes any Morale or Pinning checks that they have to take. Even effects that normally force a fall back move to take place with no Morale check are ignored by Helveticus and the unit.


Finally, the presences of the Banner of Macragge is an unwelcome sight to their enemies - it tells them that they are facing the entire might of the Chapter. This is represented by all enemy units with 12" of the banner bearing suffering -1 to their Leadership values for any Morale checks they are forced to make. 


If Ancient Helveticus is killed, these benefits no longer apply for whoever picks up the banner. Also these benefits do not apply if Ancient Helveticus is inside of a vehicle, bunker or off-table in reserve.
Foresworn
Ancient Helventicus' armour save counts as being invulnerable.
Protect the Flag!
If Ancient Helveticus is killed, leave the model in place to show where the banner has fallen. Regardless of the mission being played, the Ultramarine player now also has to full the victory conditions for a 'Rescue' standard mission, treating the sadly departed Helveticus as the objective. If the Ultramarine player is not in possession of the banner at the end of the battle, they lose regardless of any other victory conditions. If they have the banner, they only win if they have fulfilled the victory conditions of the original mission as well.
Terminator Honors
Gain +1 Attack (Already included for Veteran Sergeants and Space Marines wearing Terminator Armour)
Sacred Standard
Add +1 to the Space Marine combat resolution socre of any assault that takes place within 6" of the Sacred Banner.
However, if the model bearing the standard is slain in close combat, then the enemy model that slew him captures the standard gains the +1 bonus to combat resolution from then on. It is possible for the model to change hands multiple times per game.
Holy Relic
Once per game the relic may be activated to grant all Space Marines within 2D6" to gain +1 Attack for the rest of the turn. Note it may be activated during the enemy's turn.
Independent Character
Individual model. Can join other units in battle

Profiles:

Unit WSBSSTWIALdSv
Ancient Helveticus

5

5

4

4

2

5

4

9

3+

Weapon RangeSAPType
Bolt Pistol

12"

4

5

Pistol

Krak Grenades

Gives Strength 6 in Assault vs. vehicles, making their AP scores 6+D6. Cannot make bonus attacks for charging. Can also be used as a Death or Glory attack

Power Fist

Melee

User x2

1

Melee

Doubles Strength up to 10 & ignores armor saves, but attacks last

Abilities
Frag Grenades:

Fights simultaneously vs enemies in cover. Both sides roll to hit and wound before making saves and removing casualties

Modifiers:

add error can only be in a force of 1500 points or more.
and
1+ selections of Ancient Helveticus (Chapter Approved) in parent
1499- pts of any in force (recursive)
add error cannot be chosen without a Hero, Chaplain or Librarian to leave the army.
and
1+ selections of Ancient Helveticus (Chapter Approved) in parent
0 selections of Leader in force (recursive)
0 selections of Commander in force (recursive)
0 selections of Force Commander in force (recursive)
0 selections of Librarian in force (recursive)
0 selections of Chaplain in force (recursive)
0 selections of Chief Librarian Tigurius in force (recursive)
0 selections of Captain Invictus in force (recursive)
0 selections of Chaplain Cassius in force (recursive)
set hidden true
0 selections of Chapter Approved in force (recursive)
Used By (1)