Deathwind Drop Pod (IA)

(Unit)
Type: model
Category: Heavy Support
Categories: Heavy Support, Salamander
LinkId: 5e82-686b-96d2-4e5b
Hidden: false
Costs: 90 pts
Options (1)
Rules (3)
Reserves
Units in drop pods are always in Reserve, even in missions that do not normally allow reserves to be used
Drop Pod Deployment
See 1st Edition Imperial Armour v2
Automated Weapons
When the Deathwind drop pod lands it opens fire. After landing, each unit (enemy and friendly) within 12" of the Deathwind and in line of sight is fired as a hail of missiles or bullets sweep the area. Roll to hit using the Deathwind's BS2 for either D3 frag missile attacks or a D3 assault cannon attacks (Heavy 3) against each target unit.
After the first turn of firing the Deathwind cannot fire again.

Profiles:

Transport Front ArmorSide ArmorRear ArmorBSCapacity
Drop Pod

12/10

12/10

12/10

2

5 Marines. 1 Dreadnought

Modifiers:

set hidden true
0 selections of Imperial Armour in force (recursive)
Used By (6)
Iron Hands (2001)(Catalogue)
Salamanders (2000)(Catalogue)