Description: A Talos fires wild volleys of shots rather than aiming at specific targets. When it shoots, roll to hit as normal, but allocate the first hit to the nearest enemy model to the Talos, the second hit to the second closest model, and so on until all the hits have been used up. Note that only models within the range of the weapon and in its line of sight are eligble. If all potential targets have been assigned one hit and additional hits were rolled, those additional hits are lost.