Description: Wazzdakka must take a Leadership test at the start of each turn. If the test is passed all is well and the Ork player can move Wazzdakka normally. If the test if failed Wazzdakka feels the suddent need for speed! Move Wazzdakka 12+D6" forward in a straight line in whichever direction he is pointing. If Wazzdakka is in close combat or accompanying a unit at the time, he leaves it with no further effects on either side. If he moves into difficult ground make tests as necessary. If he moves off the table it's bye bye! He does not count as a casualty for victory point purposes in this case.