Phase: Own shooting
Range: 12"
Phase: Enemy shooting
Range: Self
Phase: Enemy shooting
Range: 12"
Phase: Own assault
Range: Self
Phase: Own movement
Range: 12"
Phase: Any
Range: Self
Phase: Enemy movement
Range: 12"
Phase: Own shooting
Range: 12"
Phase: Own movement
Range: Self
Phase: Not applicable
Range: Battlefield
Phase: Own shooting
Range: 6"
Phase: Either Assault
Range: Self
Phase: Either Assault
Range: Self
Phase: Either Assault
Range: Self
Effect: User's Armor Save is improved by +1 to a maximum of 2+ for that phase
Range: Self
Phase: Either Assault
Range: Self
Phase: Any
Range: Self
Phase: Any
Range: Self
Phase: Own Assault
Range: 12"
Phase: Any Assault
Range: 6"
Phase: Own Shooting
Range: 6"
Phase: Own Assault
Range: Base contact
Phase: Enemy Shooting
Range: 2"
Phase: Own movement
Range: 6"
Phase: Own movement
Range: Self
Phase: None
Range: Battlefield
Effect: Used before determining who goes first. If successful, the user's force may re-roll to determine who gets the first move. If failed, the user's force goes second. NOTE: Only used in missions where dice rolls determine who goes first.
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