Ejector Seats

(Rule)
Description:

If the aircraft is destroyed roll a D6. On a 1-3 nothing happens. On a 4+ the crewman successfully ejects. Roll a Scatter Dice and 4D6" for the direction and distance from the aircraft the crewman lands. Each crewman counts a single Guardsman with a laspistol. They are considered to be below half strength for the purposes of moral checks, claiming table quarters, etc. If any crew survice the aircraft will only count as damaged for the purposes of Victory Points at the end of the game.

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 3rd Edition and many more games.

Try the builder