Bio-explosive ammo may only be used with a shuriken pistol. The weapon now always wounds on a 2+ and targets slain by the bio-explosive ammo explode.
Place a blast marker centered on the exploding model and roll to hit other models under the template using the rules for blast weapons.
The attacks have a Strength equal to the exploding model's Toughness, and an AP value equal to the victim's saving throw.
Any squad which suffers a casualty from a shrieker cannon must pass a morale check at the end of the shooting phase.
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