Description: The Ruinous Powers hold millennia spamming rivalries. These ancient jealousies prevent the Gods from working in harmony. An army must choose a general, either a Great Daemon, or in the absence of a single Herald, to lead. An army led by a Daemon of Khorne cannot include any Daemons of Slaanesh; likewise an army lead by a Daemon of Slaanesh cannot have any Khornate daemons. An army led by a Daemon of Tzeentch cannot contain any Daemons of Nurgle; likewise an army led by a Daemon of Nurgle cannot have any Tzeentch daemons. Additionally, an army cannot include more than 3 daemon units from each of the two Gods the general is not devoted to. For example, an army led by a Keeper of Secrets can have any number of Slaanesh daemons, a maximum of 3 Nurgle daemons, a maximum of 3 Tzeentch daemons, and no Khorne daemons. Note that any independent character daemons cannot join daemonic units of other Gods.