Deathwatch Kill Team (Chapter Approved)

(Unit)
Type: unit
Category: HQ
Categories: HQ
LinkId: afa0-1b56-baca-b176
Hidden: false

Constraints:

max: 1
Options (2)
Transport:
Rules (3)
True Grit
May treat Bolters as a Bolt Pistol in close combat and will therefore be allowed to roll an extra Attack dice as if they were armed with a second close combat weapon. However, the model using their bolter in this manner may not receive the extra attack bonus for charging.
Deep Strike
Unless mounted in a Rhino, Deathwatch Kill Teams may always start the game in reserve and arrive by Deep Strike.
Deathwatch
Deathwatch squad members and characters are never subject to the Special rules which apply to specific Chapters (i.e. Space Wolves' counter attack, Blood Angels' Black Rage, Black Templars' vows, etc.) and which affect their fighting abilities or battlefield behaviour. Must be equipped with bolters or combi-weapons.

Modifiers:

set hidden true
0 selections of Chapter Approved in force (recursive)
Used By (29)
Catachan (2000)(Catalogue)
Dark Angels (1999)(Catalogue)
Iron Hands (2001)(Catalogue)
Salamanders (2000)(Catalogue)
White Scars (2002)(Catalogue)