Catacomb Command Barge (Homebrew)

(Entry)
Type: upgrade
LinkId: 06ea-423e-8de3-2b5a
Hidden: false
Costs: 141 pts

Constraints:

max: 1
Options (1)
Under Carraige Weapon:
Rules (5)
Chariot
If the Catacomb Command Barge is assaulted the Necron Lord embarked on it may make melee attacks on the models assaulting it. Resolve the attacks in Initiative order as normal. If the Catacomb Command Barge is destroyed before the Necron Lord can attack then he may not make these attacks.
Skimmer
Can ignore terrain when moving but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is destroyed.
Fast
-Can move up to 24" in Movement Phase


-Can fire all weapons when moved up to 6"


-Can fire one weapon when moved up to 12"


-Cannot fire any weapons when moved more than 12"
Open-Topped
All models aboard may shoot but +1 is added to any Damage Rolls made against the vehicle. Template and Blast weapons cause double the normal number of hits against light vehicles.
Living Metal
Attacks which count the target's Armor Value as being less than it really is do not do so against the Monolith. Similarly, weapons that get additional Armor Penetration dice do not get the extra dice against the Monolith. Ordnance weapons still roll 2D6 and select the highest.

Profiles:

Vehicle Front ArmorSide ArmorRear ArmorBS
Catacomb Command Barge (Homebrew)

11

11

11

4

Modifiers:

set hidden true
0 selections of Homebrew in force (recursive)
Used By (1)