upgrade
4804-1121-2bd4-09a1
false
Roll a D6 per spawn at the start of each Assault phase when they are fighting
Make a Leadership test for each spawn unit at the start of the Chaos player's turn. If the test is failed the Spawn do not move that turn and may not assault. Spawn which are already in an assault don't have to test. Independent characters may not join units of Chaos Spawn.
Automatically passes any Morale checks
3
0
5
2
D6
9
3+
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