Chaos Spawn

(Entry)
Type: upgrade
EntryId: 4804-1121-2bd4-09a1
Hidden: false
Costs: 20 pts

Constraints:

min: 3
max: 5
Rules (3)
Random Attacks
Roll a D6 per spawn at the start of each Assault phase when they are fighting
Insanely Stupid
Make a Leadership test for each spawn unit at the start of the Chaos player's turn. If the test is failed the Spawn do not move that turn and may not assault. Spawn which are already in an assault don't have to test. Independent characters may not join units of Chaos Spawn.
Fearless
Automatically passes any Morale checks

Profiles:

Unit WSBSSTWIALdSv
Daemon Spawn

3

0

5

5

2

3

D6

9

3+