-Can move up to 24" in Movement Phase -Can fire all weapons when moved up to 6" -Can fire one weapon when moved up to 12" -Cannot fire any weapons when moved more than 12"
Can ignore terrain when moving but must roll a D6 when moving in or out of Difficult Terrain. On a 1, the model is destroyed.
All models aboard may shoot but +1 is added to any Damage Rolls made against the vehicle. Template and Blast weapons cause double the normal number of hits against light vehicles.
May deploy anywhere on the table. Place the center of an Ordnance blast marker at the unit's destination and roll a Scatter Die and 2D6. On a "hit", the unit lands on-target. On an arrow, they land off-target 2D6 inches of the direction shown. Units may not move or assault in the same turn they arrive in.
36"
5
4
Heavy 3
48"
Heavy 1 Blast
10