Knight Combat Weapon

(Entry)
Type:

upgrade

EntryId:

9f14-20e4-4fa8-30c0

Hidden:

false

Costs: 150 pts
Rules (1)
War Machine Melee
Ignores armour saves, rolls 2D6 for armour penetration, glancing and penetrating hits do D3 damage to structure points in addition to the results on War Machine Damage table; and may only be used against enemy vehicles, war machines, Monstrous models and buildings.

Profiles:

Weapon RangeSAPTypeAbilities
Knight Close Combat Weapon

Melee

10

2

Melee

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