Armoured Fist Squad

(Entry)
Type: unit
EntryId: ec9a-e3d2-21e5-b14d
Hidden: false
Costs: 60 pts
Options (13)
Dedicated Transport:
Rules (3)
Chem-inhaler
The unit will always test Morale, Leadership or Pinning with no negative modifiers. If they fail a Morale check for 25% shooting casualties, they will be pinned rather than fall back.
Cameleonline
The unit adds +1 to any cover save already allowed
Cyber-Enhancement
Gain invulnerable save of 6+

Modifiers:

increment pts 10
or
1 selections of Savlar Chem-Dogs in force (recursive)
1 selections of Chem-Inhaler in force (recursive)
increment pts 10
or
1 selections of Cameleoline in force (recursive)
1 selections of Tanith First and Only in force (recursive)
increment pts 20
or
1 selections of Harakoni Warhawks in force (recursive)
1 selections of Carapace Armor in force (recursive)
1 selections of Terrax Guard in force (recursive)
increment pts 20
1 selections of Cyber-Enhancement in force (recursive)
Used By (3)