Priests

(Unit)
Type: model
Category: No Force Org
Categories: Independent Character, Infantry, No Force Org
LinkId: 3ab2-50ec-dfdb-13e8
Hidden: false
Costs: 40 pts

Constraints:

max: 5
Options (1)
Rules (3)
Fanatical
A Priest and the unit he is assigned to may re-roll any failed to hit rolls once in the turn they charge while the Priest lives.
Righteous Fury
A unit including a Priest must charge in the Assault phase if there is an enemy in reach. In addition, such is the state of agitation that they always count as moving even if the models are stationary, so would be unable to fire heavy weapons.
Advisor
Commissars, Priests and Sanctioned Psykers are Advisors. For each type of Advisor, one must be assigned to the Command HQ. Any others of that type are then allocated to Platoon HQ squads. If all Command and Platoon HQ squads have an Advisor of that type, then the remainder join infantry squads, armoured first squads or storm trooper squads.

Profiles:

Unit WSBSSTWIALdSv
Priest

3

3

3

3

2

4

2

8

-

Weapon RangeSAPType
Close Combat Weapon

Melee

As User

-

Melee

+1 A if model is equiped with a second CCW or Pistol

Modifiers:

set max(force) 0
and
not 1 selections of None in force (recursive)
not 1 selections of Priests in force (recursive)
not 1 selections of Tallarn Desert Raiders in force (recursive)
not 1 selections of Tanith First and Only in force (recursive)
not 1 selections of Valhallan Ice Warriors in force (recursive)
Used By (1)