Atlas Recovery Vehicle (IA)

(Entry)
Type: unit
LinkId: 0036-ed55-ec77-6189
Hidden: false
Costs: 85 pts

Constraints:

max: 1
Options (1)
Rules (1)
Recovery Vehicle
The Atlast can drag any destroyed or immobilised vehicle (friend or foe) that starts the turn in contact with it. Both vehicles may move up to D6" and must remain in base contact at the end of the move. Neither vehicle may shoot in the same turn that they are towing or being towed, except that the vehicle may fire one weapon at the Atlast if it is able and wants.

Profiles:

Vehicle Front ArmorSide ArmorRear ArmorBS
Atlas

11

10

10

3

Weapon RangeSAPTypeAbilities
Heavy Bolter

36"

5

4

Heavy 3

Modifiers:

set hidden true
0 selections of Imperial Armour in force (recursive)
Used By (4)