Mimes

(Unit)
Type: unit
Category: Troops
Categories: Troops
EntryId: d0b8-5496-3a45-ac2e
Hidden: false
Options (4)
Mimes:
Special Close Combat Weapons:
Special Ranged Weapons:
Rules (1)
Suberb Infiltrators
Mimes may set up using the infiltrators rules if the missions allows infiltrators to be used.


If there is no special infiltrators rule, the Mimes may make one from move after both sides have deployed, BUT BEFORE the first turn starts. They cannot use fleet of foot during this move. 


You may always deploy Mimes at the start of a battle, even if they would normally be forced to be kept in reserve. In missions where you are limited in the number of units at the start, such as Patrol, the Mimes do not count towards this limit.