Gargantuan Squiggoth (IA)

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support, Feral Orks
LinkId: 77ca-fdf7-8f77-0f36
Hidden: false
Costs: 150 pts
Options (4)
Rules (6)
Transport
A Squiggoth may carry up to 20 Orks in the howdah.
Gargantuan Creature
Rolls 2D6 for vehicle armour penetration and ignores armour saving throws.
Tank Shock
If a Squiggoth moves over a squad than treat it exactly like a tank. Make a Tank Shock test at -1 to the squad's leadership. Death or Glory applies as normal. failure resulting in the victim being squashed flat!
Lumbering
The Squiggoth can move 6" and assault 6". All movement must be straight ahead and it may only make a single 45 degree turn at the end of its normal movement. It may only assault the enemy it is to attack it directly ahead. It cannot make a sweeping advance, but those in the howday may fire any number of weapons no matter far it moves.
Fearsome
Any enemy unit that wishes to assault the Squiggoth must take a standard moreal check. If the check is failed, the unit fails to make an assault that turn.
Wrecker
The Squiggoth becomes more enraged and destructive the more heavily wounded it is. It can attack terrain features and immoblilised vehicles it is in base contact with. Targets that will fit completely under an ordnance template can be attacked. Roll a dice. If the score is greater than the Squiggoths remaining wounds the target is destroyed. Otherwise the target survives.

Profiles:

Unit WSBSSTWIALdSv
Gargantuan Squiggoth

2

2

10

7

6

1

4

7

3+

Modifiers:

set hidden true
0 selections of Imperial Armour in force (recursive)
Used By (2)
Orks (1999)(Catalogue)