Elysian Special Weapons Team

(Entry)
Type: unit
EntryId: 425c-60c3-a8af-4f81
Hidden: false
Options (3)
Troopers:
Weapon Options:
Rules (3)
Deep Strike
May deploy anywhere on the table. Place the center of an Ordnance blast marker at the unit's destination and roll a Scatter Die and 2D6. On a "hit", the unit lands on-target. On an arrow, they land off-target 2D6 inches of the direction shown. Units may not move or assault in the same turn they arrive in.
Carapace Armor
4+ Armour Save
Targeter
Models equipped with a targeter are allowed to pre-measure the range to a target before they decide who to shoot at in the Shooting phase. This ability must be used after all Guess ranged weapons have been used this turn, otherwise those weapons cannot fire this turn.

Profiles:

Abilities
Frag Grenades:

Fights simultaneously vs enemies in cover. Both sides roll to hit and wound before making saves and removing casualties

Used By (1)