| Abilities |
|---|
| Mind War:
Instead of firing a weapon, the Eldar player may choose any enemy model within 18" of the Farseer and within line of sight. Both players roll a D6 and add the Leadership test of the respective models. For each point the Farseer wins by the target loses a wound with no normal armour saves allowed. If the scores are tied, or the Farseer scores less, then there is no effect. |